![]() ![]() You could then add the extracted localisation file to the mod file (right-click and select 'add file', then find the localisation file which you extracted), still using PFM 1.5.9. pack file), using the guide to making a mod file from erasmus777 (link above). You would need to use PFM 1.5.9 to make a new mod file (a. You will find the patch_en.pack file in C:/ProgramFiles(x86)/Steam/steamapps/common/Empire Total War/data (that is the path on this Windows 7 PC if your computer is different then the path may vary). Then I suggest using erasmus777's guide to making a mod file and Pack File Manager 1.5.9 to extract the localisation file from a copy of the vanilla game's patch_en.pack (if you are not playing the game in English, then this file will have a slightly different name.) The tutorial and PFM 1.5.9 are for Napoleon Total War but they work for Empire Total War, too. I suggest starting with this tutorial by Okmin on the localisation file (which governs the names of things in the game). This will enable you to change the names of units and quite a few other things which appear in the game. ![]() Creating a mod which includes the localisation file ![]()
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